Tech for Good – How wearables are making our lives better
MaRS 101 College St,, Toronto, ON, Ontario, CanadaAn evening looking at how wearable tech is disrupting autism, mental health, education, blindness, deafness, personal safety and more.
SIRT: Immersive Audio & VR/AR Event
SIRT @ Pinewood 225 Commissioners Street, Stage 10, Toronto, ON, CanadaSheridan Screen Industries Research and Training Centre (SIRT) presents: Immersive Audio & VR/AR - Bringing the audio community together In collaboration with the Toronto Section of the Audio Engineering Society and the Society of Motion Picture & Television Engineers, we are bringing together VR & Immersive Audio experts to share knowledge, showcase technologies and engage with the audio industry. Our … Continue reading SIRT: Immersive Audio & VR/AR Event
SIRT presents: Business of VR/AR
SIRT @ Pinewood 225 Commissioners Street, Stage 10, Toronto, ON, CanadaSheridan Screen Industries Research and Training Centre (SIRT) Presents: Business of VR/AR for Screen-Based Industries Please join CASO (Computer Animation Studios of Ontario) with SIRT for a full day of active sharing of learning, hands-on with test materials, content solutions and potential business partners, (including company testing booths), along with several panels on business development … Continue reading SIRT presents: Business of VR/AR
Dx3 2018
Metro Toronto Convention Center 255 Front Street West, Toronto, Ontario, CanadaDx3 CANADA’S IMMERSIVE DIGITAL MARKETING & RETAIL EVENT Dx3 is Canada’s largest conference and trade show dedicated to digital marketing, retail, and advertising. Through engaging content and immersive experiences, Dx3 connects the world’s top technology brands with Canada’s leading brands, retailers, and agencies. Dx3 is the one-stop-shop for marketers who want to learn how tech is changing their … Continue reading Dx3 2018
IAB Presents: Business of Digital: AV/VR
SIRT @ Pinewood 225 Commissioners Street, Stage 10, Toronto, ON, CanadaBusiness of Digital: AR/VR The Brand Experience In the year that both Apple and Google brought Augmented Reality content development to their devices and Sony ran TV advertising for PlayStation VR, it was evident that AR and VR was more than a passing phase. Facebook announced a standalone VR headset Oculus GO and Microsoft expanded … Continue reading IAB Presents: Business of Digital: AV/VR
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